About Blue Grey Games
A small studio built from real game days.
I'm a developer who likes telling stories, making rules, and building the tools that let a group do something more ambitious than a normal game night.
It started with the first Gauntlet in 2017 and its live-leaderboard follow-up in 2018. Captain came next in 2019. In 2022, I built Everything Is Game and ran the first Field Day, then returned to Field Day in 2024 and 2025. After bringing Gauntlet back in 2026, I decided to stop treating these as one-off side projects and make a real go at Blue Grey Games.
For now, AI helps me accomplish things I never dreamed possible in the limited time I have. It helps move an idea toward a working game across code, organization, early art direction, and drafts. As Blue Grey Games grows, I hope to employ talented artists, designers, and writers who share these creative dreams. If you are interested in collaborating, please reach out.
2017 First Gauntlet2018 Gauntlet live leaderboard2019 Captain2022 Everything Is Game + Field Day2024 Field Day returns2025 Another Field Day2026 Gauntlet returnsNow Building Blue Grey Games